
Overview
Project
Seedbomb: Designing a Greener Future with Stanford Students
Role
Product Designer
Platforms
Web Application (Responsive to Desktop, Tablet, and Mobile)
Physical Packaging
Duration
December 2022 - December 2024
Background
Seedbomb aims to enhance the environment through native plant-based seed bombs, offering a blend of eco-friendly innovation and engaging design. Working with a dedicated team of six and a mentor, we developed a holistic ecosystem of:
Physical Seedbombs with Custom Packaging: Eco-friendly, native plant-based seed bombs for easy gardening.
Interactive Game: An educational game designed to engage users and teach them how to care for their seedbomb gardens while promoting environmental awareness.
My Role
As the Product Designer, I 1) led product strategy 2) worked on the UI/UX design of the game and packaging 3)contributed to custom graphics and 4) developed a design system to ensure visual and functional consistency across all touchpoints.
Identified Problems
Our product aimed to address these 4 core problems.




Lack of Education and Awareness
Goals
User Research

Opportunities
How might we make our product fun, educational, and engaging for outdoor family bonding?
Solutions

I led regular cross-collaboration and design meetings. We used methods such as user journey mapping, affinity mapping, brainstorming, and sketching to refine key flows and features. Through iterative design, we developed wireframes and prototypes that aligned the app and seedbomb packaging with user needs.
Graphics & Art

Design System

Colors and Typography
Iterations

Iterations of Website and Prototypes of Physical Packaging
Final Designs
How did we make our product fun, educational, and engaging for outdoor family bonding?
Fun
Video of Gaming Web Application
Prototype of Gaming Web Application
Engaging

Customized Packaging of Seedbombs
Impact
We sold 5,500+ units and achieved a ~85% usability success rate for our platform, as discovered through usability testing and surveys.
What I Learned
Scalable and Responsive Solutions: Designing adaptable components for different devices and user scenarios emphasized the need for scalable, accessible, and inclusive systems.
The Importance of Contextual Design: Localized packaging and content resonated strongly with users, underlining the value of tailoring designs to specific communities and audiences.
Balancing Priorities: The challenge was to create a product that catered to the customers (parents) and end users (families, particularly young kids). This taught me to prioritize clear communication for parents while embedding playful, intuitive elements for kids.
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